Overview

Marking his 10th anniversary in an already distinguished career, Sonic the Hedgehog makes his triumphant return to the Dreamcast. Joining him are his faithful friends, Tails and Knuckles, for what promises to be another exciting adventure.

It seems Sonic's wily old adversary Dr. Robotnik (AKA Eggman) has once again harnessed the power of the Chaos emeralds. Blowing half of the moon apart, he threatens the nations of the world: 'Fall under my rule or be destroyed.' All seems lost since Sonic has been captured by the military because they think he's gone bad. Unbeknownst to everyone is the appearance of the mysterious black hedgehog 'Shadow.' Shadow possesses the same abilities as Sonic and, along with the she-bat 'Rouge,' has allied himself with Robotnik in an all out blitz to rule the world. Can no one stop this insidious gang of hooligans? Of course someone can. It's Team Sonic!

Sonic Adventure 2 Battle Free Download PC Game setup link for windows.Sonic Adventure 2 Battle is an action adventure plat former game. Sonic Adventure 2 Battle PC Game 2001 Overview. Sonic Adventure 2 Battle is developed under the banner of Sonic Team USA. See answers to frequently asked questions here and ask your questions. Request here your games.

Of course, this being a Sonic game and moving progressively forward, you can play as the bad guys and defeat Sonic and his cohorts. How dare that rodent stop you, Eggman! With an I.Q. of 270, the world should realize it's better off under Robotnik's rule. Recruiting the sinister Shadow was not only a stroke of genius, but also an excellent way to frame that accursed prairie dog. Shadow can match Sonic, move for move, freeing Robotnik up to complete his weapon of mass destruction. He must not fail this time.

And so the die is cast. Play as the good guys or play as the bad guys -- either way, get ready to reacquaint yourself with an old friend.Gameplay, Controls, Interface

In the timeline of videogames, few have experienced the success or staying power of_ Sonic_. Spanning 10 years and three systems (Yes, Sonic made it to the ill-fated Saturn) each game has marched forward in terms of graphics and gameplay. Sonic Adventure 2 (SA2) is no exception. Those of you (about 1.5 million) who played the first Sonic Adventure (SA1) will instantly feel right at home with the setup. SA2 is viewed from the third person perspective with the action typically coming straight at you. And with the controls geared to the more simple end of the spectrum, no one should have a problem picking up a controller and jumping into the game.

All along the watchtower download. Search and download from millions of songs and albums.

Unlike SA1, the sequel's storyline is much more linear. But also unlike the other Sonic games, if you play the one player story mode you can select whether or not you want to be good or evil. It's essentially different sides of the same coin with each character being matched up against their doppelganger. Both Sonic and Shadow are speedsters, so their play is on the action stages involving fast paced blistering speed. Tails and Dr. Robotnik each drive a type of mech that shoots, so their stages are more geared to destroying enemies and navigating mazes. Knuckles the Echidna and Rouge the Bat are both after the shards of the master emerald, so their stages involve climbing, digging and hunting up the pieces. Again, like I said, the game is more linear and the stage rotation is played by doing one stage as Shadow then Eggman then Rouge (assuming you selected the bad guys). I liked this type of play as it constantly made things new each time it rolled around. Xanathars guide to everything pdf download. There's even a stage where you drive a racecar in an attempt to catch the President's limo -- completing this stage opens the hidden racing game, which can be accessed at the title screen.

Of course what Sonic title wouldn't be complete if you didn't rescue cute and fuzzy animals throughout the game. This leads me to another point. This game has a ton and I do mean a TON of hidden things. Mini games, hidden icons and possibly characters from previous Sonic games. I noticed in the Jail stage that Big the Cat was locked in a cell. I couldn't figure out how to get him out, but I'm sure there's a way. To me, in an adventure type game of this caliber, I expect lots of goodies like this and I was not disappointed.

Additionally, it should be noted that there were upgrades of a sort in the game: shoes to make you run faster, boosters for hovering, pick nails for digging into the ground. It kinda gives a slight RPG feel to the game as you will need to find these items in order to progress. Granted, it wasn't too terribly difficult to locate them, but I felt it gave the game a little more weight. And of course there's the standard icon: rings, a shield bubble, TVs with free lives in them, fast feet, and the new ring magnet. Finding these items has also evolved -- now items are located under the lip of cliffs, buried in the ground or in the walls and hidden darn near everywhere. One of the lasting appeals to the Sonic games is the multiple paths you can take in order to finish a stage. While the more common and obvious paths rewards you with rings, those strange off the beaten paths yield increased danger but the rewards are always worth it.

After completing each stage, you are given a letter grade based on the time taken to complete the level and how many rings have when you finish the stage. Letter grades are ultimately placed there to allow for replay ability. The best grade I could mange was a 'B' and I only did that once. Did I mention there are over 150 stages and goals to complete? This game is massive.

On the negative side, while all of Sonic’s stages flow well and come off playing smoothly, Tails’ and especially Knuckles’ stages often have awkward camera angles and objects that obscure your vision. This (of course) always happens at the most inopportune times, resulting in your death. Frankly, I was disappointed in this obviously glaring defect in what I consider to be an upper echelon game. Connected to this was the fact you can pull the triggers and the camera would rotate around the character.. sometimes. Typically this will only worsen the already sketchy camera angles, as it will automatically return to its original position when you let go of the trigger. This was the reason why SA2 was not scored in the 90’s.

When I try to install the newest NIC driver 23.2 on my Windows 1803 X64. Request, I will need to check some information about your computer. 1080 Mini; HP Intel 7260 PCIe extension card based on Intel 7260. I am donwloading the driver from Download Intel® Ethernet Adapter Complete Driver Pack. Intel pci controller driver.

Levels were designed to take full advantage of the Dreamcast’s power and color schematics. Each level looked vastly different, with great depth and detail. I was in awe the first time I played as Knuckles in the Halloween Nightmare level. SA2 is a game that deserves to be played on the big screen with its awesome look and phenomenal scope.

Lastly, SA2 continues in the vein of Chao breeding. Chao being little creatures you find, nurture and groom in the virtual land that is the Sega VMU. You can also play several Chao games on your VMU while on the road. I personally only played the Chao game a little, as it does not affect the overall game.

Multiplayer

SA2 has a two-player mode that allows you to play head to head against the characters’ arch enemy. This includes a racing level that must be unlocked.

Graphics

In a word: Impressive. Graphics don’t come much better then this on any system right now. Mc command center sims 4 tumblr. And with its 60 frame per second speeds, the screen never lags while keeping all objects looking crystal clear. It’s a true testament to what the Dreamcast can do.

Audio

While the game sounds come through the surround sound beautifully, I can’t help but think the voice acting could be improved upon. I’d like to see a Sonic game with the Japanese voices left in, since they put the English translation on the screen anyway. Either way, Tail’s voice is too whiney while Shadow’s voice isn’t quite mean or sinister enough. It’s not bad in relative comparison, but again the voices could be better.

Bottom Line

Here is another gem in the Dreamcast library. I beat up the camera angle a little bit, but that doesn’t mean you can’t make it past those odd situations. In all actuality, SA2 is an excellent purchase title in what will ultimately be a limited number of Dreamcast games released this year. Anyone of any age will enjoy this game if for no other reason than the rocket fast Sonic/Shadow levels and excellent graphics.

Overall rating: 8
Progress Continues
We've already had 10432 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: May 2019 Progress Report.
The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Sonic Adventure 2: Battle

Developer(s)Sonic Team USA
Publisher(s)Sega
SeriesSonic the Hedgehog, Sonic Adventure
Platform(s)GameCube
Release date(s)JP December 10, 2001
NA February 12, 2002
EU May 3, 2002
Genre(s)Platform
Mode(s)Single-player, Multiplayer (2)
Input methodsGameCube Controller, Game Boy Advance
Compatibility4
Playable
GameIDsGSNP8P, GSNE8P, GSBJ8P
See also..

Dolphin Forum thread
Open Issues

Search Google
Search Wikipedia

Sonic and company are back and better than ever in Sonic Adventure 2: Battle. Dr. Eggman is causing trouble once again, and it's up to Sonic, Tails, and Knuckles to stop him. Experience faster action, all-new two-player games, and a branching storyline that lets you choose to save the world as the Hero side, or conquer it as the Dark side. In the single-player mode, you'll go through more than 30 unique stages, which include a forgotten pyramid, an abandoned military base, and a giant space station. And then there's the expanded two-player mode, which features 12 playable characters competing in new head-to-head games.

  • 1Emulation Information
  • 2Problems
  • 3Enhancements
    • 3.216:9 Widescreen
  • 4Configuration

Emulation Information

Tiny Chao Garden

Connections to a GBA (emulated via VBA-M) to enable play of 'Tiny Chao Garden' does work as of the VBA-Link updates. In order to get a connection, sometimes the GBA Link has to be turned off as it's attempting to connect. There may be slow framerates as well. Getting the chao back in can be problematic, but has worked at least once.

Problems

Blurry Distant Textures

Since 5.0-5745, textures in Sonic Adventure 2: Battle will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. Since 5.0-8296, this setting can be disabled to work around the issue. However, if any 'mip trick' effects are used by the game, they will not work correctly.

In prior versions, the only workaround is to enable GPU Texture Decoding.

Text Missing

Random letters and numbers missing, most noticeably in Chao World but occasionally in subtitles. The cause is unknown, and occurs even with a real GC BIOS. Setting the Texture Cache Accuracy to safe seems to be the fix.

Black Bar at Bottom of Screen

This is caused by the game running in 50Hz mode. Hold down B as emulation starts to get a prompt for 60Hz mode, or use RealXFB to fix 50 Hz mode. Fixed prior to 5.0-8482, likely with Hybrid XFB.

Dual Core Crashes

When using Dual Core mode Sonic Adventure 2: Battle can be sensitive to emulation lag, which can result in various side effects including instability and crashes with certain stages (most cart racing stages are affected). Disabling 'Enable Dual Core' will greatly increase stability. Refer issue 7143, issue 10776. Single Core is now used by default for this title as of 5.0-6188.

Enhancements

HD Textures

16:9 Widescreen

This Gecko code will correct UI stretching seen with the Widescreen Hack.

NA

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

ConfigSettingNotes

Texture Cache Accuracy

SafeText in cutscenes updates properly

Version Compatibility

The graph below charts the compatibility with Sonic Adventure 2: Battle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-10432(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Download

Download game ps2 apk ukuran kecil windows 7. This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r5691Windows 7Intel Core i5-750 @ 4GHzATI Radeon HD 5870Perfect: 60FPS
r5774Windows 7Intel Core i7-930 @ 2.8GHzNVIDIA GeForce GTX 470Perfect, 60FPS @ 1080p Widescreen.
r6457Mac OS X 10.7Intel Core i7-870 @ 2.93GHzATI Radeon HD 575050FPS @ 2560 x 1440RDawkins
r6758Mac OS X 10.6.8Intel Core 2 Duo @ 2.13GHzNVIDIA GeForce 9400MRunning very smoothly at half speed (30). Sound desyncing during normal cutscenes, CGI cutscenes too slow to bear. Character shadows don't appear in levels and there is a graphical glitch in driving levels unless EFB scale is set to 1x.)Ac
r7345Windows 7Intel Core i7-920 @ 2.7GHzNVIDIA GeForce GTX 285Multiple Crashes: 60FPSVega
r7367Windows 7AMD Phenom II 720 BE @ 3.2GHzATI Radeon HD 4850Works perfectultramann
r7553Windows 7Intel Core i7-950 @ 3.07GHzNVIDIA GeForce GTX 470Perfect 60FPSMark_Twain007
r7646Windows 7Intel Duel Core @ 3.06GHzNVIDIA GeForce G210Perfect, Black line on the bottom
r7671Windows 7AMD Phenom II X6 1090TAMD Radeon HD 6950Crash at City EscapeXFox Prower
r7719Windows 7Intel Core i5-2500 @ 3.3GHzNVIDIA GeForce GTX 560(D3D9)50FPS(D3D11)~50FPS (driver:275.33)Peka
r7719Windows 7AMD Phenom II 965 @ 3.65GHzNVIDIA GeForce GTX 560 TiRuns smoothly for first level, but then crashes immediately upon loading second level, regardless of settings. I've tried everythingAgainstYourThought
3.0-226Windows 7Intel Core i7-2630QM @ 2.6GHzATI Radeon HD 6770MFlawless 60FPS in 1080p, no crashesfirstEncounter
3.0-371Slackware 13.37Intel Core i5-2500K @ 3.3GHzNVIDIA GeForce GTX 550 TiPerfect. Consistent 60FPS with no drops. Audio sounded fuzzy in places; changing backend from ALSA to OpenAL solved it. No crashes whatsoever.Shonumi
3.0-413Mac OS X 10.7.3Intel Core i5 @ 2.7GHzAMD Radeon HD 6770MExcellentDiscotazo
3.0-415Windows 7Intel Core i5-2300 @ 3GHzNVIDIA GeForce GT 430Perfect, 60FPS.MiniBolt
3.0-458Mac OS X 10.6.8Intel Core 2 Duo @ 2.13GHzNVIDIA GeForce 9400MWho knew that upgrading to Dolphin 3 would boost this game to perfection?!! Well, almost. Not only are levels at least 90% now, but even cutscenes run at their normal speed. Absolutely no graphical glitches, and there were some in my previous testing.Ac
3.0-505Windows VistaIntel Pentium @ 2GHzMobile Intel 4 Series Express Chipset FamilyIntroduction cutscene lags a lot and runs at 11FPS. The menu screen runs at full speed with a few hiccups. The game itself is kind of playable at a steady 15-20FPS. The sound is choppy due to the video lagging behind.Mchccjg12
3.0-688Mac OS X 10.7.4Intel Core i7-2675QM @ 2.2GHzAMD Radeon HD 6750MSmooth. Playable.jedivulcan
3.0-735Windows 7Intel Core i5-2500 @ 3GHzNVIDIA GeForce GT 525MXRuns Perfectly At 60FPS (OpenGL 1366×768 2× Native 4× AA 16×). Perfectly smooth.Har8
3.0-758Windows 7AMD Athlon II 4X 635 @ 3GHzNVIDIA GeForce GTX 480Works perfectly like it did on my GameCube. Beat the game too, No bugs or slowdowns. 1920x1080 widescreen 16x AA 4X AAALLEN2
4.0-652Windows 7AMD FX 4300 @ 3.8GHzAMD Radeon HD 7850Almost always runs at 60FPS and is buttery smooth. Only frame drops were in City Escape where it dropped to 45 a couple of times.(Direct 3D 1680x1050 3× Native No AA)Ryan1016
4.0-4151Windows 7AMD Athlon X4 640 @ 3.15GHzNVIDIA GeForce 550 TiPlayable to completion with absolutely no flaws. Silky smooth framerates throughout. Also just FYI, there is an audio looping glitch with the jet fighter sounds on certain levels (like Mission Street). This is a bug in the game code and is not a Dolphin issue. DX11, HLE OpenAL, 3x scaleDurandal
4.0-4647Ubuntu 14.04Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 650Playable with default settings. Wild Canyon glitch fixed. The white text on black background that opens most cutscenes fails to update properly without Texture Cache Accuracy: Safe, but otherwise everything works at 100% speed with rare microstuttering/slowdown in specific stages and cutscenes. Tested hero story mode and chao garden.Xerxes
5.0Windows 10Intel Core i3-6100 @ 3.7GHzIntel HD Graphics 530Playable with default settings. Runs at 60 fps in 60 Hz mode except during demanding parts. Audio stutters a little bit.184.91.99.69
5.0-6152Windows 10Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 1060Really needs Dual Core disabled. Crashes in many places (Meteor Herd and the Tails driving stage as two examples) and text flickering in menus both occur consistently with Dual Core on. With Dual Core off, it's very playable, able to complete the whole game at full speed. Texture Cache Accuracy: Medium is enforced by default by Dolphin, but this doesn't quite fix the white text on black background in cutscenes, and there seem to be new one pixel thin line bugs that occasionally occur accompanying the text. Other than that, there's some weird stretching of shadows in cutscenes as well, but this occurs pretty infrequently.Xerxes

Gameplay Videos


Sonic Adventure 2 Pc Download

Virtual Console
  • Sonic the Hedgehog(1991/2008)
  • Sonic the Hedgehog 2(1992/2008)
  • Sonic the Hedgehog Chaos(1993/2009)
  • Sonic 3D Blast(1996/2007)
  • Sonic the Hedgehog(1991/2006)
  • Sonic the Hedgehog 2(1992/2007)
  • Sonic the Hedgehog 3(1994/2007)
  • Sonic & Knuckles(1994/2009)
  • GameCube
  • Sonic Adventure 2: Battle(2001)
  • Sonic Mega Collection(2002)
  • Sonic Adventure DX: Director's Cut (Beta)(2002)
  • Sonic Adventure DX: Director's Cut(2003)
  • Sonic Heroes(2003)
  • Sonic Gems Collection(2005)
  • Shadow the Hedgehog(2005)
  • Nintendo Wii
  • Sonic and the Secret Rings(2007)
  • Sonic Unleashed(2008)
  • Sonic and the Black Knight(2009)
  • Sonic Colors(2010)
  • WiiWare

    Sonic Adventure 2 Battle Online

    Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Sonic_Adventure_2:_Battle&oldid=163833'